Changelog » Arma 3 Wasteland Server

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  • + ServerName: A3 Wasteland

    - Version: 1.5.1


    All:
    [Added]: Dynamic Loadout v1.2 - all weapons chooseable for levels downwards
    [Added]: Take Enemy Uniform from ground (no mod needed)
    [Added]: Climb function for walls - button Shift Right or User15 Custom key
    [Added]: Auto equip optic, suppressor, laser and bipod on weapon buy.
    [Added]: Green Dot marker placed for Service trucks
    [Added]: Sniper Rifle button in Gunstore
    [Added]: Static Weapon and Resupply Icon at bottom right of the map view
    [Added]: Sniper slot spawning with suppressor
    [Fixed]: Respawn options locked
    [Fixed]: Mission spawning bug
    [Fixed]: Alot of client and server error fixes
    [Fixed]: Mobile Quad now packable
    [Changed]: Mobile Quad to Civilian Variant
    [Changed]: Mobile Quad becomes near water a water scooter, and on land a quad
    [Changed]: Earplugs can now be set to the User14 Custom key
    [Changed]: Reserved Slot end message
    [Changed]: Name Filter now kicks players with bad names
    [Changed]: Beacon and Stash deploy decreased
    [Changed]: Weapon/Ammo prices adjusted
    [Optimize]: Map placed objects
    [Remove]: 5 possible glitches


    Stratis:
    [Added]: Map: New Bridge at USS Carrier in the South
    [Added]: Map: New building at the Airfield
    [Added]: Map: Camp Maxwell Parking Wall against Camp Delta
    [Added]: Map: USS Carriers extra Ladders from Ocean
    [Added]: Map: Added little Town in the North at General Store
    [Added]: Mobile Quad item at spawn
    [Fixed]: Reserved Slot error
    [Changed]: Map: LZ Connor Tower no longer destroyable
    [Changed]: Map: North Parking building swapped
    [Changed]: Independent group count lowered to 8 max (can be increased with a hotfix)


    Altis/Malden/Tanoa:
    [Changed]: Kajman loadout (v1.5.0)
    [Changed]: Mobile Quad: deploy duration adjusted to 5 seconds
    [Fixed]: Parking for blackfish and caesar


    Altis:
    [Added]: Map: Dome shelter on spawn zone
    [Added]: Map: More Independent slots for Medics
    [Changed]: Locker weight changed
    [Fixed]: Base locker pin and safe set default to 0000


    Malden:
    [Added]: AA Jets Filter
    [Added]: Map: Spawn zone moved to island and added Dome shelter
    [Added]: Map: Oilrig by Horrgakz
    [Added]: Map: Map Edits by Horrgakz
    [Changed]: Jets prices and loadouts (v1.5.0)


    Tanoa:
    [Added]: Building functions from Altis
    [Added]: New Tent and bag beacon model
    [Added]: Map: Dome shelter on spawn zone
    [Changed]: Map: Camp Bravo rebuild
    [Changed]: Map: Airfield Vehicle Store
    [Changed]: Tow script changed
    [Fixed]: Base locker pin and safe set default to 0000
    [Fixed]: Map: Genstore 9 existed double and caused strange errors
    [Remove]: Vcom addon due to errors and mission bugs


    Western Sahara:
    [Changed]: Mission: Cargo Delivery: more spots added, positions moved, and money drop at drop zone
    [Fixed]: Restart timer adjusted

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